﻿namespace WindowsGame.Device
{
	/// <summary>
	/// PhoneDeviceFactory is responsible for managing Windows Phone device.
	/// </summary>
	public class PhoneDeviceFactory : ADeviceFactory
	{
		public PhoneDeviceFactory()
		{
			IsMouseVisible = false;
			IsFixedTimeStep = true;
			TargetElapsedTime = 333333;

			PreferredBackBufferWidth = 800;
			PreferredBackBufferHeight = 480;
			IsFullScreen = true;
		}
	}
}